Due to the upcoming relaunch of our mobile game MatchABlock we are holding a giveaway to help build up the hype train
As we are an indie gaming company we don’t have the big budgets AAA gaming companies have.
We found a fun and exciting way to promote by giving you free games! budget for games – we always have 😉
In case you haven’t heard of it for some reason – Agar.io is a free online game consisting of the first stage of the Spore game.
Agar has been one of our favorite games for the past month and it was really exciting combining this game with our marketing efforts.
Luckily our game’s address (MatchABlock.com) can fit as a Agar.io player’s name!
We will be giving out free games for you to …play!
Be the best, just as “MatchABlock.com”
First game we are giving away – Rocket League!
Visit MatchABlock.com/#agar for more details about the giveaway.
Good luck everyone!
On Android 4.4 Google introduced a new feature called “Immersive Mode”.
On devices where there are no physical buttons Immersive Mode hides the logical buttons to give a more immersive experience.
As the buttons disappear the only way to bring them back is by swiping up from where the buttons supposed to be to re-appear them.
This process is unknown to most of the Android users we beta tested with and because there are no buttons the users feel “stuck” in the app, even after locking and unlocking the device they stay in the game.
The issue started because as Unity 5 started supporting Immersive Mode, It is currently always On.
This gives you 2 ways of action –
- Make sure the process of swiping to bring back the buttons is stated in your app.
- A Unity dev gave a workaround for now to disable Immersive Mode –
put this in a c# script Screen.fullScreen = false;
This simple workaround worked for us for now.
We will be waiting for this to become a check box option in the Unity menus.
Hope that helped.
Until next time
My interest in computers and technology started from the moment I got my first computer at the age of 5 and for the past 8 years I have been working for many small and large commercial companies.
I never settled in one place, every few years I would find a reason to leave and start all over again in a new company.
Learning new things always interested me and kept me motivated. In hindsight this was the main reason I couldn’t stay in one company. When I felt like I didn’t have anything new to learn my motivation vanished and I would find a reasonable reason as to why I needed to find a new place of work.
At the last company I worked for, I worked with a childhood friend. This kept me static for a few years but that didn’t last as well.
That time there were a few differences :
- I didn’t feel like I would learn more “new and exciting” technologies if I moved to a new company.
This time my bosses let us choose the technologies and basically make our own decisions regarding programming. This way I got up-to-date with most of what interested me.
- I didn’t want to leave my friend as working with him was great.
As the lack of motivation trickled down to my friend too, there was a decision to make:
Either we start something new and choose our own future or try and move together to a new company.
After a few months the decision was made and we opened our own company –
‘Continuum L.R LTD’.
As we both love video games and are both intense gamers – our motivation was easy to find.
We decided we will make games, which has been a dream of mine for a while.
In this blog we will share the struggles we were and are going through while trying to succeed in the indie gaming world – from programming, multi-platform testing and to marketing on a tight budget.
We hope it will help you get some insight.
Co-Founder of Continuum L.R
Along with Ligal Ribenfeld.